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0158l7p2x8e
Wysłany: Nie 4:32, 17 Kwi 2011
Temat postu: Read it if you're interested--as suggested by NcSo
There actually is more but this should more than suffice. Again this is not to QQ,
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, it’s to explain as NcSoft support suggested. I already cancelled my subscription and also I don’t expect that NcSoft can fix this whole list or enough of it. The main word that I have for Aion now is annoying. this is how I feel and why I cancelled this game. At least most of the reasons, it’s long enough as it is now. Read it if you're interested Adventuring Costs: All in all Aion costs too much. Not in real money but in game.
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if you will. Between teleporting costs, broker fees, soul healing, crafting costs, expanding inventory and storage, buying new tiers of craft skills, insane prices for certain stigma (400-500k for curse of roots at level 20 for example), upgrading your legion, this is a very expensive game to play. It’s not so much that it costs something but how much. For things like crafting tiers and storage the prices go up exponentially. Now some people may be good tradesmen but a lot of people aren’t and for me it’s bad enough to have to worry about money in real life, let alone in a game. I never had the displeasure myself but I’ve spoken to various people in game that simply didn’t go to the soul healer as they can’t afford to. The game is geared way too much towards money and the real moneymakers (mostly botters and big guilds) and the rest just can’t compete. Again, it takes the fun out of the game. How much time do you have: Aion has a lot of lost time. How long does it take to get a party for what you need to do? Sometimes it takes longer to get a party than to do the quest or instance. Waiting times on flight recharge are ridiculous as well. All this to serve the potions, but I already talked about the potions. I just feel that the game is built up around opposition and annoyance and that your only chance is to buy your way out of it. Doesn’t make a whole lot of sense…in fact it makes the game a drag. And all the walking around and chasing after gankers. I spend so much time either camping at a Rift or running around after gankers (who have kisks, or run, hide and log out and then log back in 10 mins later etc). It’s not worth it. What about getting ganked 5 times in 20 mins while trying to do a quest? Story Line: Aion has a very thin story line and the main story line basically repeats itself. The Krall are opening a portal for the Balaur. The Lepharists are doing sneaky stuff and experiments…again and again and again. Oh and help the forest, kill 20 mobs. Personal story line? Something about a handful of quests remembering who you were. It starts out promising and then you completely forget about because after level 20 there’s like 3 quests relating to it. Transport: Aion has a nice transport system with the Flight Transport…but,
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, it doesn’t have anywhere near the coverage it needs. Why on earth is there no Flight Transport to the Observatory in Eltnen from where you can then easily start up a party for example? No, we have to spend money to fly to the Garrison and then walk half a map to get there….how infinitely dumb and annoying. Also, ever noticed that you can go directly from Poeta to Verteron by Teleport but that it’s cheaper to go to Sanctum first and then to Verteron? Again how dumb is that? And well teleport and flight transport costs are also too high. And there’s just so much walking to do all over the place, again and again because of this. And well we can’t fly anywhere can we? Aether too thin blah blah. Imbalanced: Aion is not balanced in any way shape or form. In Zerg battles it doesn’t even matter much what skills you have or what class you are. In 1 vs 1 some classes are basically screwed (gladiator anyone?) so where is it balanced….6 vs 6 maybe? So tell me, where in the game do we have 6 vs 6? Exactly,
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, nowhere. If there was a balance conceived by NcSoft, they forgot to give it a place in the game.
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