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Wysłany: Czw 8:49, 27 Sty 2011 Temat postu: Small talk about Modao Star Magic hit with an incr |
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Small talk about Modao Star Magic hit with an increase 2009-12-27
As Mo Dao,[link widoczny dla zalogowanych], from Neice to the public beta has been playing up to now has been insisting to the present, learned a bit about this job.
Modao impact on the growth properties of no more than magic, magic hit, life, magic resistance.
Most Modao like Sarah, the reason is very simple and high rate of increase. Yes, Modao want to hurt their skills the higher the better, but the subconscious will be more or less ignore the magic hit, compared to about 50 books of Pao-chu with the same level method, an increase of: Sarah "France 40 points, the book is about magic life: Sarah "law books at about 40, even if accompanied by an additional property, most of the gap is so much about life and the growth of the pros and cons of Magic below that. grand fantasia gold
Besides jewelry, the best course for Modao is universally condemned, but not the non-RMB players, and let's play starting from the non-brush, then a copy of that up and jewelry, jewelry magic life in general are between 12-37, an increase in the between 18-50. grand fantasia power lveling
Demonic equipment, general equipment, all four holes, stones are: Magic hit +12, Magic +25 increase in the optional
Equipped with a hole to calculate the relationship between growth and magic lives,[link widoczny dla zalogowanych], according to front up to count a person's rate of increase had hurt the relationship between magic life and resistance, 100-point increase = 100/300 * 10% = 3.3%, while the 48-point hit in 1100 of about 1.2 the mass effect of anti-magic: When you magic life close to this value, the effect of 48 hits against 6% -16%; grand fantasia gold and power lveling
When your magic life below this value is about 100, 58, hit effect of -35% against 17%; when your magic life about 100 higher than this value,[link widoczny dla zalogowanych], 48 hits against the effects of 1% -7%.Then Injuries: resistance = 3.3%: (1% -35%) = (3.3-0.09): 1, can be seen, not increase the higher the better the higher the better life is not magic for magic resistance that we can ensure that around 6%, you can match according to their preferences for growth, devil fate,[link widoczny dla zalogowanych], magic resistance. grand fantasia gold
I increase flows to the other schools do not do more say in order to increase mainly the same time must ensure that the magic spell resistance is higher than the average hit 150, because the pursuit of high-harm with, once the resistance is likely to bring come to is that he regrets (imagine a 4000dp was how to resist the depressing thing
Finally, at the 1.5 level of equipment to bring the overall increase in the context of increased magic resistance, if we can use a jewelry replacement 4-hole caused by the effect, if we can use the book to replace Sarah needs 3.5 holes caused by effect,[link widoczny dla zalogowanych], then we try to do it?
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